Dice Roll |
Rune Title |
Result of Rune |
1 |
SKALF BLACKHEMMER'S MASTER RUNE |
Any weapon bearing this Rune will cause a Monster to lose half of its remaining Wounds (rounding down). |
2 |
SNORRI SPANGELHELM'S MASTER RUNE |
Any weapon bearing this Rune will automatically hit. If the Dwarf rolls no skulls on an attack roll, he may reroll all the attack dice, continuing to do this until he rolls at least one skull. |
3 |
MASTER RUNE OF GARGOYLE SLAYING |
If a weapon inflicts at least 1 Wound on a Gargoyle, the Monster is slain outright. |
4 |
MASTER RUNE OF BANISHMENT |
If the weapon inflicts at least 1 Wound on an Undead Monster, the Monster is slain outright. |
5 |
MASTER RUNE OF DRAGON SLAYING |
If the weapon inflicts at least 1 Wound on a Dragon, the Dragon is slain outright. |
6 |
MASTER RUNE OF DEATH |
If the weapon inflicts at least 1 Wound on any Monster, the Monster is slain outright. |
Dice Roll |
Rune Title |
Result of Rune |
2 |
RUNE OF STRENGTH |
Any weapon with this Rune engraved on it will allow the Dwarf to roll and extra attack die. |
3 |
RUNE OF FLIGHT |
While wielding a weapon with this Rune, a Dwarf may move two extra squares each turn. |
4 |
CURSE RUNE |
If a Monster is hit by this weapon roll 1 red die:
1-2 |
No effect |
3-5 |
Monster loses an extra Body Point |
6 |
Monster loses an two Body Points for every skull rolled. |
Only one Curse Rune can be engraved on a weapon. If one is already engraved, and the Dwarf rolls a 4, he should reroll. |
5 |
RUNE OF RAGE |
Once per quest level a Dwarf may move twice his rolled movement squares in an effort to come into combat with the Monsters in a room. |
6 |
RUNE OF BREAKING |
If the wielder of a weapon with this Rune successfully wounds a Monster carrying a Magic Weapon then both the Dwarf and the Monster roll one red die. If the wielder rolls the highest, the Monster's Magic Weapon is broken. The monster can not attack unless it gets another weapon from a fallen comrade or Hero. |
7 |
RUNE PARRYING |
The wielder of a weapon engraved with this Rune can ignore the effects of one Attack per quest level. |
8 |
RUNE OF CUTTING |
A weapon, when engraved with this Rune, will cause an extra wound as long as at least one skull is rolled. |
9 |
RUNE OF TOUGHNESS |
This rune gives the Dwarf an extra Body Point. This rune lasts only for one quest level, then disappears. |
10 |
RUNE OF COURAGE |
The bearer of this weapon may make one reroll on all Fear Rolls |
11 |
RUNE OF SURE STRIKING |
A Dwarf may re-roll his attack dice once per quest level with this rune. Multiple Runes Of Sure Striking have no further effect, so if a Dwarf rolls this rune and already has it he should roll again. |
12 |
RUNE OF DESTRUCTION |
This Rune allows the wielder of the weapon to double his number of Attacks once per quest level. |